Modern hardware accelerated point based holography

verfasst von
Sascha Fricke, Reinhard Caspary, Susana Castillo, Martin Eisemann, Marcus Magnor
Abstract

This paper presents a novel method for accelerating the computationally intensive process of point-based holography using consumer grade hardware. By leveraging the parallel processing capabilities of graphics processing units (GPUs) and implementing optimization techniques, the proposed method significantly reduces the time required to generate complex holograms. A comprehensive analysis - including benchmarks and comparative studies - demonstrates the efficiency and effectiveness of this approach. Our findings offer promising implications for real-time applications in virtual reality, and other fields that require rapid and accurate holographic rendering.

Organisationseinheit(en)
PhoenixD: Simulation, Fabrikation und Anwendung optischer Systeme
Externe Organisation(en)
Technische Universität Braunschweig
University of New Mexico
Typ
Artikel
Journal
Optics express
Band
32
Seiten
26994-27009
Anzahl der Seiten
16
ISSN
1094-4087
Publikationsdatum
12.07.2024
Publikationsstatus
Veröffentlicht
Peer-reviewed
Ja
ASJC Scopus Sachgebiete
Atom- und Molekularphysik sowie Optik
Elektronische Version(en)
https://doi.org/10.1364/OE.523829 (Zugang: Offen)