Modern hardware accelerated point based holography

authored by
Sascha Fricke, Reinhard Caspary, Susana Castillo, Martin Eisemann, Marcus Magnor
Abstract

This paper presents a novel method for accelerating the computationally intensive process of point-based holography using consumer grade hardware. By leveraging the parallel processing capabilities of graphics processing units (GPUs) and implementing optimization techniques, the proposed method significantly reduces the time required to generate complex holograms. A comprehensive analysis - including benchmarks and comparative studies - demonstrates the efficiency and effectiveness of this approach. Our findings offer promising implications for real-time applications in virtual reality, and other fields that require rapid and accurate holographic rendering.

Organisation(s)
PhoenixD: Photonics, Optics, and Engineering - Innovation Across Disciplines
External Organisation(s)
Technische Universität Braunschweig
University of New Mexico
Type
Article
Journal
Optics express
Volume
32
Pages
26994-27009
No. of pages
16
ISSN
1094-4087
Publication date
12.07.2024
Publication status
Published
Peer reviewed
Yes
ASJC Scopus subject areas
Atomic and Molecular Physics, and Optics
Electronic version(s)
https://doi.org/10.1364/OE.523829 (Access: Open)