Selected publications by Prof. Dr.-Ing. Marcus Magnor

Category A*

  • Colin Groth, Marcus Magnor, Steve Grogorick, Martin Eisemann, Piotr Didyk: Cybersickness Reduction via Gaze-Contingent Image Deformation, in ACM Transactions on Graphics (Proc. Siggraph), vol. 43, no. 4, accepted - to appear August 2024.
     
  • Moritz Kappel, Vladislav Golyanik, Susana Castillo, Christian Theobalt, Marcus Magnor: Fast Non-Rigid Radiance Fields from Monocularized Data, in IEEE Transactions on Visualization and Computer Graphics (TVCG), IEEE, pp. 1-12, February 2024.
    https://doi.org/10.48550/arXiv.2212.01368
  • Colin Groth, Timon Scholz, Susana Castillo, Jan-Philipp Tauscher, Marcus Magnor: Instant Hand Redirection in Virtual Reality Through Electrical Muscle Stimulation-Triggered Eye Blinks, in ACM Symposium on Virtual Reality Software and Technology (VRST), no. 37, pp. 1-11, August 2023.
    https://doi.org/10.1145/3611659.3615717
  • Moritz Mühlhausen, Moritz Kappel, Marc Kassubeck, Leslie Wöhler, Steve Grogorick, Susana Castillo, Martin Eisemann, Marcus Magnor: Immersive Free-Viewpoint Panorama Rendering from Omnidirectional Stereo Video, in Computer Graphics Forum, vol. 42, no. 6, John Wiley & Sons, Inc., pp. e14796 ff., April 2023.
    https://doi.org/10.1111/cgf.14796
  • Colin Groth, Sascha Fricke, Susana Castillo, Marcus Magnor: Wavelet-Based Fast Decoding of 360° Videos, in IEEE Transactions on Visualization and Computer Graphics (TVCG, Proc. IEEE VR), IEEE , pp. 1-9, February 2023.
    https://doi.org/10.48550/arXiv.2208.10859
  • Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Max Hattenbach, Susana Castillo, Marcus Magnor: Omnidirectional Galvanic Vestibular Stimulation in Virtual Reality, in IEEE Transactions on Visualization and Computer Graphics (TVCG), special issue IEEE VR conference, vol. 28, no. 5, pp. 2234-2244, March 2022. Won "Honorable Mention for Best Journal Track Paper"
    DOI: 10.1109/TVCG.2022.3150506
  • Moritz Kappel, Vladislav Golyanik, Mohamed Elgharib, Jann-Ole Henningson, Hans-Peter Seidel, Susana Castillo, Christian Theobalt, Marcus Magnor, “High-Fidelity Neural Human Motion Transfer from Monocular Video,” in IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), pp. 1541-1550, June 2021. Oral presentation
    https://vcai.mpi-inf.mpg.de/projects/NHMT/
  • Leslie Wöhler, Martin Zembaty, Susana Castillo, Marcus Magnor, “Towards Understanding Perceptual Differences between Genuine and Face-Swapped Videos,” in Proc. ACM Human Factors in Computing Systems (CHI), no. 240, Association for Computing Machinery, pp. 1-13, May 2021.
    https://doi.org/10.1145/3411764.3445627
  • Colin Groth, Jan-Philipp Tauscher, Nikkel Heesen, Susana Castillo, Marcus Magnor: Visual Techniques to Reduce Cybersickness in Virtual Reality, in Proc. IEEE Conference on Virtual Reality and 3D User Interfaces (VR), IEEE, pp. 486-487, March 2021.
    DOI: 10.1109/VRW52623.2021.00125
  • Steve Grogorick, Jan-Philipp Tauscher, Nikkel Heesen, Susana Castillo, Marcus Magnor: Stereo Inverse Brightness Modulation for Guidance in Dynamic Panorama Videos in Virtual Reality, in Computer Graphics Forum, vol. 39, no. 6, August 2020.
    https://doi.org/10.1111/cgf.14091

Category B*

  • Marcus Magnor, Susana Castillo, Alexander Sorkine-Hornung (Eds.): Real VR - special issue of IEEE Computer Graphics and Applications, in IEEE Computer Graphics and Applications, vol. 41, no. 4, IEEE, August 2021.
    DOI: 10.1109/MCG.2021.3085353
  • Marcus Magnor, Alexander Sorkine-Hornung (Eds.): Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays, Springer, ISBN 978-3-030-41815-1, pp. 1-355, March 2020.
  • Marcus Magnor, Alexander Sorkine-Hornung (Eds.): Real VR - Importing the Real World into Immersive VR and Optimizing the Perceptual Experience of Head-Mounted Displays, Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, ISBN 2192-5283, November 2019. Dagstuhl Seminar 19272
    https://doi.org/10.4230/DagRep.9.6.143
  • Marcus Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (Eds.): Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, A K Peters/CRC Press, ISBN 9781482243819, May 2015
  • M. Magnor, Video-based Rendering, A K Peters, ISBN 1-56881-244-2, 2005
  • M. Magnor, P. Ramanathan, B. Girod: Multi-View Coding for Image-based Rendering using 3-D Scene Geometry, in IEEE Trans. Circuits and Systems for Video Technology, vol. 13, no. 11, pp. 1092-1106, November 2003
    DOI: 10.1109/TCSVT.2003.817630
  • M. Magnor and W. Heidrich: Image-based Rendering, in B. Girod, G. Greiner, H. Niemann (Eds.), Principles of 3D Image Analysis and Synthesis, Kluwer Academic Publishers, ISBN 0-7923-7850-4, pp. 232-241, 2000.
  • Marcus Magnor, Bernd Girod: Data Compression for Light-Field Rendering, in IEEE Transactions on Circuits and System for Video Technology (T-CSVT), vol. 3, no. 3, pp. 338-343, April 2000.
    DOI: 10.1109/76.836278
*Description of the categories according to the specifications of the German Research Foundation

Category A
scientific or scholarly papers published in peer-reviewed journals, peer reviewed contributions to conferences or anthology volumes, and book publications

Category B
any other form of published research results, data sets, protocols of clinical trials, software packages, patents applied for and granted, blog contributions, other forms of scientific or scholarly output

An overview of all publications by Prof. Dr.-Ing. Marcus Magnor can be found on Google Scholar.